Brave the arena. Collect forgotten abilities.
Build a three-move loadout that feels like yours.
Choose a slot beneath a collected move. Combat pauses here.
One offering. One new possibility.
Every roll draws from its rarity pool equally.
A tougher arena with stronger, faster enemies. Every defeated enemy drops 20 coins.
One-time unlock, saved with your progress.
All later entries are free.
Move with WASD or arrows. Jump with Space. Walk to the golden / violet altars or blue / orange portals and press E / F, or tap the on-screen prompt. On touchscreens, use the thumbstick and Jump / Use.
You start with three common moves and 300 coins. The normal altar costs 100 coins (60% Common, 30% Rare, 10% Legendary). The violet Pro altar costs 200 coins (25% Common, 50% Rare, 20% Legendary, 5% Mythical), with 13 exclusive moves. Normal and Pro pools never overlap. Open Collection (I) and assign any owned move to one of three slots. Each move occupies one slot.
Press 1 / 2 / 3 or J / K / L, or tap a move. Each move has its own cooldown; other ready moves still work while it recharges, including while holding the joystick. Abilities aim toward the nearest enemy in range; otherwise they follow your facing. Stay close for melee. Red rings warn of enemy strikes—move or jump away.
Normal enemies drop exactly 10 coins. Unlock the orange Pro Arena portal for 300 coins once; its tougher enemies drop exactly 20 coins. Returning to Pro is free after unlocking. Enemies are replaced and pressure increases gradually. Return via the portal or Lobby button to heal. Falling in combat returns you safely, keeping your coins and collection.
Drag the world to orbit. Scroll to zoom; R resets the camera. Escape pauses. Menus and inactive tabs pause combat automatically.
Coins, Pro Arena access, collection, loadout, and total defeats save locally when browser storage is available. Keep this file and use the same browser. The ♪ button toggles synthesized sound effects.